
Personal project created in Cinema4D and comp'd in AE. My first time modeling/rigging/animating in C4D -- learning as I worked through it (about a week total not including render time). Passes included: depth, shadow, cel render, motion vector... about 12 per scene in all (including alpha passes for each main object).
Z-Depth pass handled with Frischluft plugin in AE, motion blur based off vector pass using RSMB, and some Particular thrown in as well.
Watch in full screen + HD @ Vimeo.

